StoneSiege

Strategy in your hands

A real-time strategy game built for touch.

StoneSiege keeps the decisions that define a true RTS—economy, positioning, unit control, and pressure—then rebuilds the interface around landscape phones and tablets.

StoneSiege gameplay showing a Scottish settlement, selected units, resources, and fog of war
Actual in-game capture

Build an economy

Gather limited resources, place the structures your army needs, and decide when a vulnerable camp is ready to become a fighting settlement.

Command without clutter

Select, group, move, and direct units with touch controls designed for a wide battlefield rather than a desktop interface squeezed onto a phone.

Answer changing objectives

Campaign scenarios combine construction, defence, manoeuvre, and decisive attacks. The next objective can change what matters on the map.

Play offline

The single-player campaign and practice battles are designed to run without an internet connection, account, or always-online service.

Campaign and practice battles

The six-scenario campaign follows a deliberate arc, introducing the economy and command systems before testing them under heavier pressure. Practice battles provide a replayable place to try formations, refine build orders, and fight adaptive AI outside the campaign.