Scotland · 1297
Six scenarios. One unbroken rising.
The StoneSiege campaign follows William Wallace from a hidden camp to the battles that forced a kingdom to remember its name. Each chapter turns a moment of rebellion into a new strategic problem.
Lanark
Begin with little more than cover and resolve. Establish a hidden camp, gather what the rising needs, and prepare to answer the sheriff's rule.
Stirling
Read the ground before the clash. A narrow approach, a larger enemy, and the timing of a single command can decide the battle.
Falkirk
Face cavalry and pressure across open ground. Your position, preparation, and ability to hold the line matter as much as the attack.
The Unbroken
The campaign's final movement asks what remains when alliances weaken and resistance becomes a choice made without certainty of victory.
History shaped for strategy
StoneSiege is historical entertainment rather than a documentary account. Real people, places, and conflicts provide the setting, while chronology, dialogue, objectives, and battlefield scale are adapted to create a coherent real-time strategy campaign.
Cinematic artwork evokes the world around the campaign. Media marked as an in-game capture shows the actual game interface and battlefield presentation.