StoneSiege

Scotland · 1297

Six scenarios. One unbroken rising.

The StoneSiege campaign follows William Wallace from a hidden camp to the battles that forced a kingdom to remember its name. Each chapter turns a moment of rebellion into a new strategic problem.

Lanark

Begin with little more than cover and resolve. Establish a hidden camp, gather what the rising needs, and prepare to answer the sheriff's rule.

Stirling

Read the ground before the clash. A narrow approach, a larger enemy, and the timing of a single command can decide the battle.

Falkirk

Face cavalry and pressure across open ground. Your position, preparation, and ability to hold the line matter as much as the attack.

The Unbroken

The campaign's final movement asks what remains when alliances weaken and resistance becomes a choice made without certainty of victory.

History shaped for strategy

StoneSiege is historical entertainment rather than a documentary account. Real people, places, and conflicts provide the setting, while chronology, dialogue, objectives, and battlefield scale are adapted to create a coherent real-time strategy campaign.

Cinematic artwork evokes the world around the campaign. Media marked as an in-game capture shows the actual game interface and battlefield presentation.